![]() ![]() If you want to achieve video playback on your iOS device, HLS is your only option. HLS’s main benefit is that it is the only native ABS format for Apple devices. Explore Tauri, a new framework for building binariesĪ sample HLS playlist is as follows: #EXTM3U.Discover how to animate your React app with AnimXYZ.Switch between multiple versions of Node.Use React's useEffect to optimize your application's performance.Learn how LogRocket's Galileo cuts through the noise to proactively resolve issues in your app.Don't miss a moment with The Replay, a curated newsletter from LogRocket.HLS divides the video into short 10 second chunks indexed in a separate playlist file and is the only supported standard on Apple devices with iOS and OSX. HLS stands for HTTP Live Streaming and was developed by Apple in 2009 alongside the release of the iPhone 3 as an alternative to the popular Adobe flash format. Most commonly used on Microsoft platforms, MSS is one of the older ABS technologies and aims to provide minimal buffering and a fast start up time. To begin playback, the video player requests a manifest file from the server which lays out the details about the requested video such as the duration of the video, the location of each chunk, and the bitrates available to the player.īelow is a sample MSS manifest with some of the key information labelled: // Total video duration MSS downloads the video in a series of small chunks which are cached on the edge of the network, meaning that the transaction of clients requesting and receiving these chunks can happen much quicker. MSS (Microsoft Smooth Streaming) was standardized by Microsoft and first appeared with the introduction of the Silverlight player. MSS, HLS, and DASH are three different technologies created to achieve effective ABS. This process where the client is switching between different quality levels of video and trying to download chunks is called Adaptive Bitrate Streaming (ABS) and is important to understand when talking about video playback. If you have ever seen the dreaded buffering symbol, it is because the video player has failed to step down to a smaller bitrate in time and the player trying to download each chunk. On top of the data being split into small chunks, there are usually multiple levels of video quality available to the player so the client to be able to choose which bitrate is better suited for their network conditions. Instead, video content is usually split up into pieces known as “chunks,” which the video player downloads in a series to ensure that the device is only ever downloading small pieces of data at any given time. The process of downloading the entire video in one go is often referred to as single source playback and is not recommended for most use cases. This would ultimately result in the consumer waiting a considerable amount of time before they would see any content, which would likely result on them getting impatient and moving away from the video. Unless your video file is very small, it’s unlikely that your video player will download the whole file in one go before playback. There are a fair amount of steps that can go wrong between these two points which ultimately can affect your video performance or at worse case mean your video does not play at all. To understand video playback, it is important to first understand the process involved between the user clicking on the play button and the first frame of the video being played. In this post we will go through the basics of video playback before highlighting some of the most popular JavaScript video player frameworks, their features, and how to implement them in React. It’s never been more important to understand the technology underpinning video playback and how it can best be leveraged to provide the best possible experience. In a recent study by Cisco, it was predicted that 82% of all consumer internet traffic will take the form of video content by the year 2022 -fifteen times higher than in 2017. ![]() Formerly Contributor A comprehensive guide to video playback in React ![]() Jamie Maison Follow Freelance software developer specializing in creating dynamic experiences for web, mobile, and desktop.
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